I haven’t finished a playthrough enough to give a full review, but I just beat The Library and the mod so far is fantastic.
It makes a number of both subtle and obvious tweaks. It adds numerous new lore friendly enemy types, which is especially welcome with the flood as it makes them less of a boring slog to fight. It adds ODSTs alongside the normal marines. I really like the ODST visual which is at home with CE.
It adds new weapons to the CE campaign like a flame thrower (although to be honest I rarely use it due to how fast it goes through ammo) and sentinel energy beam guns that can be used. It even brings the covenant energy sword to CE.
The library didn’t feel nearly as bad as vanilla, with a lot of tweaks given to it.
There are invisible changes too like the assault rifle’s initial spread being way reduced, making it actually usable at midrange with short bursts. Hunters have been tweaked so that one pistol shot to their orange bit doesn’t kill them. Warhog handling is better, with it accelerating much faster, and marines will now even drive unoccupied warthogs to follow you.
Big recommend of this mod for a replay of CE, it’s available on the Steam Workshop page.
ruby’s rebalanced is the only way I can play CE today via MCC.
I don’t have high hopes for 343 but I gather their CE remaster may expand upon what was available back in 2001 and reintroduce cut content.
343 is remastering Halo 1 again?
I don’t count CEA as a remaster so much as a piss take but apparently, yeah.
This is reported to be a pseudo UE5 port (think Oblivion Remastered (💀)) and will be available on PlayStation. The core of the game will apparently be derived from Halo Reach’s iteration of Blam engine. The “technical details” are all just rumours and you’ve every right to disregard, though the entry coming to PS5 is more or less acknowledged.
I don’t believe a multiplayer component is planned.
They are likely doing a remake this time.